You cannot use the debug client to play SpellForce 3 online. That will help you to find bugs or errors in your mods ways easier. You can use a debug version of the game client (SF3ClientDebug.exe) that allows you a debug&script console as well as debug warnings if you start the game in windowed mode. You can load it with the editor as an example and modify it in the Editor. We also added a sample map in SpellForce3/Editor/Template Map/. In addition to that you can find the scripting wiki here. We added a tutorial for the Editor to the DLC and you can find it here: SpellForce 3/Editor/Grimlore World Editor Documentation.pdf You can find the Mod Toolkit in the DLC section in Steam and can install it for free. We want to release new modding possibilities in the future. The Editor allows you to create new maps and you can code new gameplay with the scripting language "Angelscript". Modders can create new content for SpellForce 3 by using the developers tools at their hands. Today we released our Mod Toolkit for SpellForce 3. Multiplayer: Strong multiplayer component with various modes - Play cooperatively or compete against each other.Play on your own: Long Single Player Campaign of 30+ hours.Apply some tactics: Use advance tactics with your RTS army to defeat your enemies.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |